![]() Solaris City is available in Quick Play and supports the following modes: Assault, Conquest, Skirmish, Domination. See the Countdown for more Media and details on the Blood Asp. The Lead 'Mech designer at the Facility is quoted as saying 'the size of the shoulder mounts will now match the Mechwarrior's Ego.' Since the manufacturing process has been adjusted, the QA managers have assured us that those who deploy in the first run of production of the Blood Asp will now 'look good when they die.' Concerned pilots gave valuable feedback and the manufacturer listened! Huzzah! Production experts at the manufacturing plant have noted the increase in materials used and they anticipate a 2% increase in costs across this production run. "Thursday, in a demonstration for Clan Star Adder(a major purchaser of the Blood Asp), several MechWarriors noticed that the shoulder cannon housing had dynamic sizing based on the equipped weapons. We also have New Bolt-ons, and more 'Mechs supporting Bolt-ons( The Ghillie Bolt-ons are one of my favorite new items in our game) ! All this with tons of tuning changes and a handful of bug fixes round out the patch! Read on for all the details! I don't know about you, but I'm betting this Vegas looking map is going to popular! Remember: What happens in Solaris City.does not stay in Solaris City. The Solaris City map is here! Teased at Mech-Con the look of the map is unlike anything currently in rotation. Look for a Quickplay 'Mech Challenge for Blood Asp owners starting on May 17th. ![]() ![]() The Blood Asp is here and it's already causing a stir! With a Solaris 7 Division 1 placement and some last minute manufacturing tweaks (shoulder cannon size correction), players will see the Blood Asp roll out in style. Please note that due to compression differences the Steam patch size may be larger than the standalone client patch siz e.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |